
There’s a wider variety of car types in Gran Turismo 4 than in Forza Motorsport. I think that Forza Motorsport’s car list is better managed than Gran Turismo 4’s. That gives the illusion of there being a lot less cars and I think Polyphony Digital should have chosen one version of each model and used the extra space on the disc for other cars that have been in the Gran Turismo series in the past (mainly Gran Turismo 2).

Even though Gran Turismo 4 has more than three times the cars, a lot of them are different versions of the same model.

Forza Motorsport has 231 cars, which is a lot but it’s nothing compared to Gran Turismo 4’s 721 cars. There’s no point in comparing the amount of cars in each game but I’m going to anyway. I like racing simulators, so I think that the driving in Gran Turismo 4 is more fun and I think that it’s physics engine is better, but a part of that is because Polyphony Digital had 11 years to develop it from the beginning of Gran Turismo 1’s development in 1992 to the first E3 demos of Gran Turismo 4 in 2003). The license tests aren’t just something that gets you through the game it also shows you how good the physics engine is.įorza Motorsport was originally going to have a physics engine that was as good as Gran Turismo’s, but it was apparently not as fun as it could have been and the solution to that was to make a tiny bit arcadeier, but not to a point where it was like other Xbox titles such as Project Gotham Racing and Sega GT 2002.

#Gran turismo 7 vs forza horizon 4 drivers#
I mention this because Gran Turismo’s creator Kazunori Yamauchi said that fans and professional drivers can learn from the game, and I can see what he means. The physics engine in Gran Turismo 4 is the same as it is in Prologue, mainly because Prologue was seen as a huge Gran Turismo 4 demo.
